Esewi Egheosa



Acquisition

The game was made in UNITY using C#.

Acquisition was created by the 2-man student team Jawbyte, during a 6 week period for the Jamfuser Jam. The game was judged by a series of industry judges and placed 3rd overall.

As team, design, and tech lead I managed the scope and production of the project while creating the framework of the game.

As we were a small team I wore many hats, such as sound designer, technical artist, and UI/UX designer. This gave me an insight into the entire game development pipeline, which I still use everyday to effectively communicate between the different disciplines.